Media and entertainment software development teams that build for millions of concurrent viewers.
Hire dedicated senior engineers from a staffing partner founded by a four-time founder. We place engineers in the Philippines who ship streaming, OTT, content, monetization, and audience-analytics software, including engineers who work as part of AMC Theatres' engineering organization, the world's largest movie-theatre chain. Pre-vetted, full-time, and ready in 7 days.
- Inc. 5000 honoreefour years running
- 350+ senior engineerson staff, across every stack
- 200+ companies servedsince 2018
- 1,000+ engineer placementsinto US software teams
Not a dev shop building it for you. Your media team, building with you.
Most media software development companies quote you a six- or seven-figure fixed-bid project, build it behind a vendor wall, and hand it back. We staff dedicated senior engineers into your team. You own them, manage them, and keep them.
The turnkey vendor model
The big custom-software shops
- Fixed-bid project, scoped up front, priced in the hundreds of thousands
- Engineers walled off behind an account manager
- 30–40% overhead for layers you never meet
- Hand-off at the end, and the knowledge walks out the door
The Full Scale staff-augmentation model
Dedicated engineers, embedded in your team
- $35/hr fully loaded, scale up or down as the roadmap changes
- Engineers in your standups, Slack, repo, and roadmap
- No vendor wall and no PM tax, you manage them directly
- 93%+ retention means the engineers, and the knowledge, stay

Co-founded VinSolutions, the #1 CRM in the auto industry ($150M+ exit), and founded Stackify
Built by a founder who has shipped and sold real software
Full Scale was founded by Matt Watson, a four-time founder and CTO with 20+ years in software engineering. He co-founded VinSolutions, the #1 CRM platform in the auto industry, acquired for around $150 million, and founded Stackify, a developer-tools company he later sold. He also wrote Product Driven, the engineering-leadership method every Full Scale engineer is trained on.
Full Scale exists because Matt kept hitting the same wall as an operator: good products stall when you can't hire and keep good engineers. That is the problem we solve, and it is why we vet for the senior, product-minded engineers most staffing shops never find.
Engineers experienced across the media stack
We don't sell you a pre-built product. We staff engineers who have shipped in these domains before and know where the scale and latency landmines are.
Streaming & OTT platforms
Live and on-demand video delivery, adaptive bitrate streaming, CDN integration, and player apps that hold up at peak concurrency.
Content management & DAM
Headless CMS, digital asset management, metadata and rights pipelines, and editorial workflows for large content libraries.
Monetization & subscriptions
Ad insertion and ad-server integration, subscription and paywall systems, billing, and entitlement engineered to scale.
Media processing & transcoding
Ingest, transcoding, packaging, and encoding pipelines, plus thumbnail and clip generation built for throughput.
Audience & engagement analytics
Viewership and retention dashboards, recommendation engines, A/B testing, and machine-learning pipelines on streaming data.
Second-screen & companion apps
Companion mobile experiences, live chat and voting, watch parties, and cross-device sync across iOS and Android.
Engineers who build for scale and content security, not just ship dates
Media software doesn't forgive a buckling stream on launch night. Our engineers have worked inside environments where traffic spikes are the normal case and leaked content is a liability, and they treat scale, latency, and security as architecture decisions, not a checkbox at the end.
Media and entertainment teams we've staffed
Engineering for the world's largest movie-theatre chain
Full Scale engineers work as part of AMC's global engineering organization, treated as full AMC engineers rather than a walled-off vendor, on the consumer and ticketing software that runs across 900+ theatres worldwide.
“Technology's gone from being a sideshow to being the center of almost everything we do at AMC.”Derrick Leggett, CIO, AMC Theatres
Read the case study →The media and entertainment specialists on our bench
Backend engineers
.NET, Java, Python, Node
Streaming / video engineers
Transcoding, ABR, CDN
Frontend engineers
Web players, React, TypeScript
Mobile (companion apps)
iOS, Android, Flutter
Data / ML engineers
Recommendations, viewership
DevOps / SRE
Azure, AWS, IaC, uptime at peak
QA automation
Test coverage for playback paths
Solutions architects
System & data design
The media and entertainment stack our engineers work in
Backend
Frontend
Mobile
Media & streaming
Data
Cloud & DevOps
Why most offshore media teams fail, and how to not be one of them
The mistake isn't going offshore. It's hiring the cheapest developer you can find and hoping the platform holds when traffic spikes. I call that cheapshoring, and in media software it's how you end up with a buffering stream on launch night and a rewrite.
Streaming software is unforgiving. You need engineers who understand that a few hundred milliseconds of latency loses viewers and a leaked stream is a rights problem. That's a hiring bar, not a rate, which is the whole reason we accept under 3% of applicants and train every engineer on the Product Driven method.
From call to coding in 7 days
- 1Tell us the media roles and stack you need
- 2We match pre-vetted engineers from our bench
- 3You interview and pick your team
- 4They start in your standups, repo, and roadmap
Media and Entertainment Software Development Services, answered
- Do your engineers have streaming and OTT experience?
- Yes. We staff engineers who have shipped streaming, OTT, content management, and monetization software, and treat scale, latency, and content security as architecture decisions, not a checkbox.
- Is this a fixed-bid project or a dedicated team?
- A dedicated team. We are a staff augmentation partner, so you get engineers embedded in your team at $35/hr, not a turnkey project quote.
- How fast can a media team start?
- Seven days from the first call to engineers in your standups, drawing from a pre-vetted bench.
- Who owns the code and the IP?
- You do, from day one. Our engineers work in your repositories under your process.
Staffing engineering teams across every industry
Media and entertainment engineering guides
eCommerce software development
Engineers who build storefronts and checkout for peak-day traffic.
Retail software development
Dedicated engineers for retail and consumer-facing software.
Staff augmentation vs. a dev shop
Why owning the team beats handing off the build.
Cheapshoring: the media version
Why the cheapest developer is the most expensive.
